• v1.2.3
    v1.2.3

    @liveblocks/client

    • Improve configuration error messages to be more user friendly.
    • Fix bug where entering a new room could potentially initialize the undo stack incorrectly.

    create-liveblocks-app

    • Fix Suspense option when specifying a framework.
    • Add helpful comments by default.
  • v1.2.2
    v1.2.2

    @liveblocks/node

    • Add Yjs document change event (YDocUpdatedEvent) to WebhookHandler.
    • Allow Header object to be passed to headers in WebhookHandler.verifyRequest()
  • v1.2.1
    v1.2.1

    @liveblocks/node

    • Fix session.allow to support path up to 128 characters to meet room id length requirement.
  • v1.2.0
    v1.2.0

    @liveblocks/*

    • Support the new and improved Liveblocks authorization.
    • Change client logic to stop retrying if room is full. Instead, the client will now disconnect. To retry, call room.reconnect() explicitly.

    @liveblocks/node

    • Add new APIs for authorization. See our migration guide for tips on how to adopt the new style of authorizing your Liveblocks clients.
  • v1.1.8
    v1.1.8
    • Fix a small TypeScript issue introduced in 1.1.7.
  • v1.1.7
    v1.1.7

    @liveblocks/client

    • When initializing the client with a custom auth callback, you can now return { error: "forbidden", reason: ... } as the response, which the client will treat as a sign to stop retrying. The client will then disconnect from the room, instead of remaining in "connecting" status indefinitely.

    @liveblocks/react

    • Fix a bug with useSelf() where it would not correctly re-render after entering an empty room. It’s now consistent again with useMyPresence().

    DevTools

    • Fix a bug in the Liveblocks DevTools panel where the "me" view would incorrectly stay empty after entering an empty room.
  • v1.1.6
    v1.1.6

    @liveblocks/*

    • Loosen duplicate import detection so it won't throw when used in test runners that deliberately run multiple instances of a module (like Jest or Playwright can do).
  • v1.1.5
    v1.1.5

    @liveblocks/*

    • Ship all of our packages as both ESM and CJS modules again (restore the changes that 1.1.3 originally introduced).
    • Auto-detect if multiple copies of Liveblocks are included in your production bundle. If so, a help page is presented that will help you resolve this issue.
    • Fix a bug where the room internals could become non-functional when used in combination with Immer due to Immer’s excessive auto-freezing, which would break the room’s internals. (This became an issue since Liveblocks 1.1 was released.)
  • v1.1.4
    v1.1.4
    • Undo the changes made in 1.1.3. We’ve got some bug reports where Liveblocks could still be doubly-included in production bundles (in some bundler setups only), with storage data corruptions as a possible result. We’re investigating.
  • v1.1.3
    v1.1.3

    Ship all of our packages as both ESM and CJS modules. By upgrading, your project’s bundler can now perform (better) tree-shaking on the Liveblocks code.

    You can expect (at least) the following bundle size reductions:

    • @liveblocks/client from 80kB → 70kB
    • @liveblocks/react from 129kB → 80kB
    • @liveblocks/redux from 84kB → 38kB
    • @liveblocks/zustand from 83kB → 37kB
    • @liveblocks/yjs from 129kB → 74kB
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